[][src]Struct iced_native::layout::Node

pub struct Node { /* fields omitted */ }

The bounds of an element and its children.

Implementations

impl Node[src]

pub const fn new(size: Size) -> Self[src]

Creates a new Node with the given Size.

pub const fn with_children(size: Size, children: Vec<Node>) -> Self[src]

Creates a new Node with the given Size and children.

pub fn size(&self) -> Size[src]

Returns the Size of the Node.

pub fn bounds(&self) -> Rectangle[src]

Returns the bounds of the Node.

pub fn children(&self) -> &[Node][src]

Returns the children of the Node.

pub fn align(
    &mut self,
    horizontal_alignment: Align,
    vertical_alignment: Align,
    space: Size
)
[src]

Aligns the Node in the given space.

pub fn move_to(&mut self, position: Point)[src]

Moves the Node to the given position.

Trait Implementations

impl Clone for Node[src]

impl Debug for Node[src]

impl Default for Node[src]

Auto Trait Implementations

impl RefUnwindSafe for Node

impl Send for Node

impl Sync for Node

impl Unpin for Node

impl UnwindSafe for Node

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,