[−][src]Struct iced_native::Rectangle
A rectangle.
Fields
x: T
X coordinate of the top-left corner.
y: T
Y coordinate of the top-left corner.
width: T
Width of the rectangle.
height: T
Height of the rectangle.
Implementations
impl Rectangle<f32>
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pub fn new(top_left: Point, size: Size<f32>) -> Rectangle<f32>
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pub fn with_size(size: Size<f32>) -> Rectangle<f32>
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pub fn center(&self) -> Point
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pub fn center_x(&self) -> f32
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pub fn center_y(&self) -> f32
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pub fn position(&self) -> Point
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Returns the position of the top left corner of the Rectangle
.
pub fn size(&self) -> Size<f32>
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pub fn contains(&self, point: Point) -> bool
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pub fn intersection(&self, other: &Rectangle<f32>) -> Option<Rectangle<f32>>
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Computes the intersection with the given Rectangle
.
pub fn snap(self) -> Rectangle<u32>
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Snaps the Rectangle
to unsigned integer coordinates.
Trait Implementations
impl<T> Add<Vector<T>> for Rectangle<T> where
T: Add<T, Output = T>,
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T: Add<T, Output = T>,
type Output = Rectangle<T>
The resulting type after applying the +
operator.
fn add(self, translation: Vector<T>) -> Rectangle<T>
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impl<T> Clone for Rectangle<T> where
T: Clone,
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T: Clone,
impl<T> Copy for Rectangle<T> where
T: Copy,
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T: Copy,
impl<T> Debug for Rectangle<T> where
T: Debug,
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T: Debug,
impl<T> Default for Rectangle<T> where
T: Default,
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T: Default,
impl<T> Eq for Rectangle<T> where
T: Eq,
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T: Eq,
impl From<Rectangle<u32>> for Rectangle<f32>
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impl Mul<f32> for Rectangle<f32>
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type Output = Rectangle<f32>
The resulting type after applying the *
operator.
fn mul(self, scale: f32) -> Rectangle<f32>
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impl<T> PartialEq<Rectangle<T>> for Rectangle<T> where
T: PartialEq<T>,
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T: PartialEq<T>,
Auto Trait Implementations
impl<T> RefUnwindSafe for Rectangle<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for Rectangle<T> where
T: Send,
T: Send,
impl<T> Sync for Rectangle<T> where
T: Sync,
T: Sync,
impl<T> Unpin for Rectangle<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for Rectangle<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> ConvertInto<U> for T where
U: ConvertFrom<T>,
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U: ConvertFrom<T>,
fn convert_into(self) -> U
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fn convert_unclamped_into(self) -> U
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fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,