[−][src]Struct iced_native::Vector
A 2D vector.
Fields
x: T
The X component of the Vector
y: T
The Y component of the Vector
Implementations
impl<T> Vector<T>
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Trait Implementations
impl<T> Add<Vector<T>> for Rectangle<T> where
T: Add<T, Output = T>,
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T: Add<T, Output = T>,
impl<T> Add<Vector<T>> for Vector<T> where
T: Add<T, Output = T>,
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T: Add<T, Output = T>,
impl Add<Vector<f32>> for Point
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impl<T> Clone for Vector<T> where
T: Clone,
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T: Clone,
impl<T> Copy for Vector<T> where
T: Copy,
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T: Copy,
impl<T> Debug for Vector<T> where
T: Debug,
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T: Debug,
impl<T> Default for Vector<T> where
T: Default,
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T: Default,
impl<T> Mul<T> for Vector<T> where
T: Mul<T, Output = T> + Copy,
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T: Mul<T, Output = T> + Copy,
impl<T> PartialEq<Vector<T>> for Vector<T> where
T: PartialEq<T>,
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T: PartialEq<T>,
impl<T> Sub<Vector<T>> for Vector<T> where
T: Sub<T, Output = T>,
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T: Sub<T, Output = T>,
impl Sub<Vector<f32>> for Point
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Auto Trait Implementations
impl<T> RefUnwindSafe for Vector<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for Vector<T> where
T: Send,
T: Send,
impl<T> Sync for Vector<T> where
T: Sync,
T: Sync,
impl<T> Unpin for Vector<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for Vector<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T, U> ConvertInto<U> for T where
U: ConvertFrom<T>,
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U: ConvertFrom<T>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
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V: MultiLane<T>,