[−][src]Crate iced_native
A renderer-agnostic native GUI runtime.
iced_native
takes iced_core
and builds a native runtime on top of it,
featuring:
- A custom layout engine, greatly inspired by
druid
- Event handling for all the built-in widgets
- A renderer-agnostic API
To achieve this, it introduces a couple of reusable interfaces:
- A
Widget
trait, which is used to implement new widgets: from layout requirements to event and drawing logic. - A bunch of
Renderer
traits, meant to keep the crate renderer-agnostic.
Usage
The strategy to use this crate depends on your particular use case. If you want to:
- Implement a custom shell or integrate it in your own system, check out the
UserInterface
type. - Build a new renderer, see the renderer module.
- Build a custom widget, start at the
Widget
trait.
Re-exports
pub use iced_futures::futures; |
pub use executor::Executor; |
pub use layout::Layout; |
pub use overlay::Overlay; |
pub use program::Program; |
pub use renderer::Renderer; |
pub use subscription::Subscription; |
pub use widget::*; |
Modules
executor | Choose your preferred executor to power a runtime. |
keyboard | Track keyboard events. |
layout | Position your widgets properly. |
mouse | Track mouse events. |
overlay | Display interactive elements on top of other widgets. |
program | Build interactive programs using The Elm Architecture. |
renderer | Write your own renderer. |
subscription | Listen to external events in your application. |
widget | Use the built-in widgets or create your own. |
window | Build window-based GUI applications. |
Structs
Cache | Reusable data of a specific |
Color | A color in the sRGB color space. |
Command | A collection of async operations. |
Debug | A bunch of time measurements for debugging purposes. |
Element | A generic |
Hasher | The hasher used to compare layouts. |
Point | A 2D point. |
Rectangle | A rectangle. |
Size | An amount of space in 2 dimensions. |
UserInterface | A set of interactive graphical elements with a specific |
Vector | A 2D vector. |
Enums
Align | Alignment on an axis of a container. |
Background | The background of some element. |
Event | A user interface event. |
Font | A font. |
HorizontalAlignment | The horizontal alignment of some resource. |
Length | The strategy used to fill space in a specific dimension. |
VerticalAlignment | The vertical alignment of some resource. |
Traits
Clipboard | A buffer for short-term storage and transfer within and between applications. |
Type Definitions
Runtime | A native runtime with a generic executor and receiver of results. |