[−][src]Struct iced_native::widget::text_input::TextInput
A field that can be filled with text.
Example
#[derive(Debug, Clone)] enum Message { TextInputChanged(String), } let mut state = text_input::State::new(); let value = "Some text"; let input = TextInput::new( &mut state, "This is the placeholder...", value, Message::TextInputChanged, ) .padding(10);

Implementations
impl<'a, Message, Renderer: Renderer> TextInput<'a, Message, Renderer>[src]
pub fn new<F>(
state: &'a mut State,
placeholder: &str,
value: &str,
on_change: F
) -> Self where
F: 'static + Fn(String) -> Message, [src]
state: &'a mut State,
placeholder: &str,
value: &str,
on_change: F
) -> Self where
F: 'static + Fn(String) -> Message,
Creates a new TextInput.
It expects:
pub fn password(self) -> Self[src]
Converts the TextInput into a secure password input.
pub fn font(self, font: Renderer::Font) -> Self[src]
pub fn width(self, width: Length) -> Self[src]
Sets the width of the TextInput.
pub fn max_width(self, max_width: u32) -> Self[src]
Sets the maximum width of the TextInput.
pub fn padding(self, units: u16) -> Self[src]
Sets the padding of the TextInput.
pub fn size(self, size: u16) -> Self[src]
Sets the text size of the TextInput.
pub fn on_submit(self, message: Message) -> Self[src]
Sets the message that should be produced when the TextInput is
focused and the enter key is pressed.
pub fn style(self, style: impl Into<Renderer::Style>) -> Self[src]
Sets the style of the TextInput.
pub fn state(&self) -> &State[src]
Trait Implementations
impl<'a, Message, Renderer> From<TextInput<'a, Message, Renderer>> for Element<'a, Message, Renderer> where
Renderer: 'a + Renderer,
Message: 'a + Clone, [src]
Renderer: 'a + Renderer,
Message: 'a + Clone,
impl<'a, Message, Renderer> Widget<Message, Renderer> for TextInput<'a, Message, Renderer> where
Renderer: Renderer,
Message: Clone, [src]
Renderer: Renderer,
Message: Clone,
fn width(&self) -> Length[src]
fn height(&self) -> Length[src]
fn layout(&self, renderer: &Renderer, limits: &Limits) -> Node[src]
fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
messages: &mut Vec<Message>,
renderer: &Renderer,
clipboard: Option<&dyn Clipboard>
)[src]
&mut self,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
messages: &mut Vec<Message>,
renderer: &Renderer,
clipboard: Option<&dyn Clipboard>
)
fn draw(
&self,
renderer: &mut Renderer,
_defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point
) -> Renderer::Output[src]
&self,
renderer: &mut Renderer,
_defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point
) -> Renderer::Output
fn hash_layout(&self, state: &mut Hasher)[src]
fn overlay(
&mut self,
_layout: Layout<'_>
) -> Option<Element<'_, Message, Renderer>>[src]
&mut self,
_layout: Layout<'_>
) -> Option<Element<'_, Message, Renderer>>
Auto Trait Implementations
impl<'a, Message, Renderer> !RefUnwindSafe for TextInput<'a, Message, Renderer>
impl<'a, Message, Renderer> !Send for TextInput<'a, Message, Renderer>
impl<'a, Message, Renderer> !Sync for TextInput<'a, Message, Renderer>
impl<'a, Message, Renderer> Unpin for TextInput<'a, Message, Renderer> where
Message: Unpin,
<Renderer as Renderer>::Font: Unpin,
<Renderer as Renderer>::Style: Unpin,
Message: Unpin,
<Renderer as Renderer>::Font: Unpin,
<Renderer as Renderer>::Style: Unpin,
impl<'a, Message, Renderer> !UnwindSafe for TextInput<'a, Message, Renderer>
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float, [src]
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>, [src]
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D[src]
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T, U> ConvertInto<U> for T where
U: ConvertFrom<T>, [src]
U: ConvertFrom<T>,
fn convert_into(self) -> U[src]
fn convert_unclamped_into(self) -> U[src]
fn try_convert_into(self) -> Result<U, OutOfBounds<U>>[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,