[][src]Struct iced_native::widget::radio::Radio

pub struct Radio<Message, Renderer: Renderer + Renderer> { /* fields omitted */ }

A circular button representing a choice.

Example

#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Choice {
    A,
    B,
}

#[derive(Debug, Clone, Copy)]
pub enum Message {
    RadioSelected(Choice),
}

let selected_choice = Some(Choice::A);

Radio::new(Choice::A, "This is A", selected_choice, Message::RadioSelected);

Radio::new(Choice::B, "This is B", selected_choice, Message::RadioSelected);

Radio buttons drawn by iced_wgpu

Implementations

impl<Message, Renderer: Renderer + Renderer> Radio<Message, Renderer>[src]

pub fn new<F, V>(
    value: V,
    label: impl Into<String>,
    selected: Option<V>,
    f: F
) -> Self where
    V: Eq + Copy,
    F: 'static + Fn(V) -> Message, 
[src]

Creates a new Radio button.

It expects:

  • the value related to the Radio button
  • the label of the Radio button
  • the current selected value
  • a function that will be called when the Radio is selected. It receives the value of the radio and must produce a Message.

pub fn size(self, size: u16) -> Self[src]

Sets the size of the Radio button.

pub fn width(self, width: Length) -> Self[src]

Sets the width of the Radio button.

pub fn spacing(self, spacing: u16) -> Self[src]

Sets the spacing between the Radio button and the text.

pub fn text_size(self, text_size: u16) -> Self[src]

Sets the text size of the Radio button.

pub fn style(self, style: impl Into<Renderer::Style>) -> Self[src]

Sets the style of the Radio button.

Trait Implementations

impl<'a, Message, Renderer> From<Radio<Message, Renderer>> for Element<'a, Message, Renderer> where
    Renderer: 'a + Renderer + Renderer + Renderer,
    Message: 'a + Clone
[src]

impl<Message, Renderer> Widget<Message, Renderer> for Radio<Message, Renderer> where
    Renderer: Renderer + Renderer + Renderer,
    Message: Clone
[src]

Auto Trait Implementations

impl<Message, Renderer> RefUnwindSafe for Radio<Message, Renderer> where
    Message: RefUnwindSafe,
    <Renderer as Renderer>::Style: RefUnwindSafe

impl<Message, Renderer> Send for Radio<Message, Renderer> where
    Message: Send,
    <Renderer as Renderer>::Style: Send

impl<Message, Renderer> Sync for Radio<Message, Renderer> where
    Message: Sync,
    <Renderer as Renderer>::Style: Sync

impl<Message, Renderer> Unpin for Radio<Message, Renderer> where
    Message: Unpin,
    <Renderer as Renderer>::Style: Unpin

impl<Message, Renderer> UnwindSafe for Radio<Message, Renderer> where
    Message: UnwindSafe,
    <Renderer as Renderer>::Style: UnwindSafe

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,