[−][src]Enum iced_graphics::Primitive
A rendering primitive.
Variants
An empty primitive
A group of primitives
A text primitive
Fields of Text
content: StringThe contents of the text
bounds: RectangleThe bounds of the text
color: ColorThe color of the text
size: f32The size of the text
font: FontThe font of the text
horizontal_alignment: HorizontalAlignmentThe horizontal alignment of the text
vertical_alignment: VerticalAlignmentThe vertical alignment of the text
A quad primitive
Fields of Quad
bounds: RectangleThe bounds of the quad
background: BackgroundThe background of the quad
border_radius: u16The border radius of the quad
border_width: u16The border width of the quad
border_color: ColorThe border color of the quad
An image primitive
An SVG primitive
A clip primitive
Fields of Clip
A primitive that applies a translation
Fields of Translate
A low-level primitive to render a mesh of triangles.
It can be used to render many kinds of geometry freely.
Fields of Mesh2D
A cached primitive.
This can be useful if you are implementing a widget where primitive generation is expensive.
Trait Implementations
impl Clone for Primitive[src]
impl Debug for Primitive[src]
impl Default for Primitive[src]
impl From<Geometry> for Primitive[src]
Auto Trait Implementations
impl RefUnwindSafe for Primitive
impl Send for Primitive
impl Sync for Primitive
impl Unpin for Primitive
impl UnwindSafe for Primitive
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float, [src]
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>, [src]
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D[src]
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T, U> ConvertInto<U> for T where
U: ConvertFrom<T>, [src]
U: ConvertFrom<T>,
fn convert_into(self) -> U[src]
fn convert_unclamped_into(self) -> U[src]
fn try_convert_into(self) -> Result<U, OutOfBounds<U>>[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,