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use crate::Primitive; /// A bunch of shapes that can be drawn. /// /// [`Geometry`] can be easily generated with a [`Frame`] or stored in a /// [`Cache`]. /// /// [`Geometry`]: struct.Geometry.html /// [`Frame`]: struct.Frame.html /// [`Cache`]: struct.Cache.html #[derive(Debug, Clone)] pub struct Geometry(Primitive); impl Geometry { pub(crate) fn from_primitive(primitive: Primitive) -> Self { Self(primitive) } /// Turns the [`Geometry`] into a [`Primitive`]. /// /// This can be useful if you are building a custom widget. /// /// [`Geometry`]: struct.Geometry.html /// [`Primitive`]: ../enum.Primitive.html pub fn into_primitive(self) -> Primitive { self.0 } } impl From<Geometry> for Primitive { fn from(geometry: Geometry) -> Primitive { geometry.0 } }