1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
use crate::{
Cache, Clipboard, Command, Debug, Event, Point, Program, Renderer, Size,
UserInterface,
};
#[allow(missing_debug_implementations)]
pub struct State<P>
where
P: Program + 'static,
{
program: P,
cache: Option<Cache>,
primitive: <P::Renderer as Renderer>::Output,
queued_events: Vec<Event>,
queued_messages: Vec<P::Message>,
}
impl<P> State<P>
where
P: Program + 'static,
{
pub fn new(
mut program: P,
bounds: Size,
cursor_position: Point,
renderer: &mut P::Renderer,
debug: &mut Debug,
) -> Self {
let mut user_interface = build_user_interface(
&mut program,
Cache::default(),
renderer,
bounds,
debug,
);
debug.draw_started();
let primitive = user_interface.draw(renderer, cursor_position);
debug.draw_finished();
let cache = Some(user_interface.into_cache());
State {
program,
cache,
primitive,
queued_events: Vec::new(),
queued_messages: Vec::new(),
}
}
pub fn program(&self) -> &P {
&self.program
}
pub fn primitive(&self) -> &<P::Renderer as Renderer>::Output {
&self.primitive
}
pub fn queue_event(&mut self, event: Event) {
self.queued_events.push(event);
}
pub fn queue_message(&mut self, message: P::Message) {
self.queued_messages.push(message);
}
pub fn is_queue_empty(&self) -> bool {
self.queued_events.is_empty() && self.queued_messages.is_empty()
}
pub fn update(
&mut self,
bounds: Size,
cursor_position: Point,
clipboard: Option<&dyn Clipboard>,
renderer: &mut P::Renderer,
debug: &mut Debug,
) -> Option<Command<P::Message>> {
let mut user_interface = build_user_interface(
&mut self.program,
self.cache.take().unwrap(),
renderer,
bounds,
debug,
);
debug.event_processing_started();
let mut messages = user_interface.update(
&self.queued_events,
cursor_position,
clipboard,
renderer,
);
messages.extend(self.queued_messages.drain(..));
self.queued_events.clear();
debug.event_processing_finished();
if messages.is_empty() {
debug.draw_started();
self.primitive = user_interface.draw(renderer, cursor_position);
debug.draw_finished();
self.cache = Some(user_interface.into_cache());
None
} else {
let temp_cache = user_interface.into_cache();
let commands =
Command::batch(messages.into_iter().map(|message| {
debug.log_message(&message);
debug.update_started();
let command = self.program.update(message);
debug.update_finished();
command
}));
let mut user_interface = build_user_interface(
&mut self.program,
temp_cache,
renderer,
bounds,
debug,
);
debug.draw_started();
self.primitive = user_interface.draw(renderer, cursor_position);
debug.draw_finished();
self.cache = Some(user_interface.into_cache());
Some(commands)
}
}
}
fn build_user_interface<'a, P: Program>(
program: &'a mut P,
cache: Cache,
renderer: &mut P::Renderer,
size: Size,
debug: &mut Debug,
) -> UserInterface<'a, P::Message, P::Renderer> {
debug.view_started();
let view = program.view();
debug.view_finished();
debug.layout_started();
let user_interface = UserInterface::build(view, size, cache, renderer);
debug.layout_finished();
user_interface
}