[][src]Struct iced_graphics::triangle::Vertex2D

#[repr(C)]pub struct Vertex2D {
    pub position: [f32; 2],
    pub color: [f32; 4],
}

A two-dimensional vertex with some color in linear RGBA.

Fields

position: [f32; 2]

The vertex position

color: [f32; 4]

The vertex color in linear RGBA.

Trait Implementations

impl Clone for Vertex2D[src]

impl Copy for Vertex2D[src]

impl Debug for Vertex2D[src]

impl Pod for Vertex2D[src]

impl Zeroable for Vertex2D[src]

Auto Trait Implementations

impl RefUnwindSafe for Vertex2D

impl Send for Vertex2D

impl Sync for Vertex2D

impl Unpin for Vertex2D

impl UnwindSafe for Vertex2D

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,