[][src]Struct iced_graphics::layer::Mesh

pub struct Mesh<'a> {
    pub origin: Point,
    pub buffers: &'a Mesh2D,
    pub clip_bounds: Rectangle<f32>,
}

A mesh of triangles.

Fields

origin: Point

The origin of the vertices of the Mesh.

buffers: &'a Mesh2D

The vertex and index buffers of the Mesh.

clip_bounds: Rectangle<f32>

The clipping bounds of the Mesh.

Trait Implementations

impl<'a> Clone for Mesh<'a>[src]

impl<'a> Copy for Mesh<'a>[src]

impl<'a> Debug for Mesh<'a>[src]

Auto Trait Implementations

impl<'a> RefUnwindSafe for Mesh<'a>

impl<'a> Send for Mesh<'a>

impl<'a> Sync for Mesh<'a>

impl<'a> Unpin for Mesh<'a>

impl<'a> UnwindSafe for Mesh<'a>

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,