[−][src]Struct iced_core::Color
A color in the sRGB color space.
Fields
r: f32
Red component, 0.0 - 1.0
g: f32
Green component, 0.0 - 1.0
b: f32
Blue component, 0.0 - 1.0
a: f32
Transparency, 0.0 - 1.0
Implementations
impl Color
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pub const BLACK: Color
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The black color.
pub const WHITE: Color
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The white color.
pub const TRANSPARENT: Color
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A color with no opacity.
pub fn new(r: f32, g: f32, b: f32, a: f32) -> Color
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Creates a new Color
.
In debug mode, it will panic if the values are not in the correct range: 0.0 - 1.0
pub const fn from_rgb(r: f32, g: f32, b: f32) -> Color
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Creates a Color
from its RGB components.
pub const fn from_rgba(r: f32, g: f32, b: f32, a: f32) -> Color
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Creates a Color
from its RGBA components.
pub fn from_rgb8(r: u8, g: u8, b: u8) -> Color
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Creates a Color
from its RGB8 components.
pub fn from_rgba8(r: u8, g: u8, b: u8, a: f32) -> Color
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Creates a Color
from its RGB8 components and an alpha value.
pub fn into_linear(self) -> [f32; 4]
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Converts the Color
into its linear values.
pub fn invert(&mut self)
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Inverts the Color
in-place.
pub fn inverse(self) -> Color
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Returns the inverted Color
.
Trait Implementations
impl Clone for Color
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impl Copy for Color
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impl Debug for Color
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impl Default for Color
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impl From<[f32; 3]> for Color
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impl From<[f32; 4]> for Color
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impl From<Alpha<Rgb<Srgb, f32>, f32>> for Color
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Converts from palette's Srgba
type to a Color
.
impl From<Color> for Background
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impl From<Color> for Option<Background>
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impl From<Color> for Srgba
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Converts from Color
to palette's Srgba
type.
impl From<Color> for Srgb
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Converts from Color
to palette's Srgb
type.
impl From<Rgb<Srgb, f32>> for Color
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Converts from palette's Srgb
type to a Color
.
impl PartialEq<Color> for Color
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impl StructuralPartialEq for Color
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Auto Trait Implementations
impl RefUnwindSafe for Color
impl Send for Color
impl Sync for Color
impl Unpin for Color
impl UnwindSafe for Color
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> ConvertInto<U> for T where
U: ConvertFrom<T>,
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U: ConvertFrom<T>,
fn convert_into(self) -> U
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fn convert_unclamped_into(self) -> U
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fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,