[][src]Struct iced_core::Color

pub struct Color {
    pub r: f32,
    pub g: f32,
    pub b: f32,
    pub a: f32,
}

A color in the sRGB color space.

Fields

r: f32

Red component, 0.0 - 1.0

g: f32

Green component, 0.0 - 1.0

b: f32

Blue component, 0.0 - 1.0

a: f32

Transparency, 0.0 - 1.0

Implementations

impl Color[src]

pub const BLACK: Color[src]

The black color.

pub const WHITE: Color[src]

The white color.

pub const TRANSPARENT: Color[src]

A color with no opacity.

pub fn new(r: f32, g: f32, b: f32, a: f32) -> Color[src]

Creates a new Color.

In debug mode, it will panic if the values are not in the correct range: 0.0 - 1.0

pub const fn from_rgb(r: f32, g: f32, b: f32) -> Color[src]

Creates a Color from its RGB components.

pub const fn from_rgba(r: f32, g: f32, b: f32, a: f32) -> Color[src]

Creates a Color from its RGBA components.

pub fn from_rgb8(r: u8, g: u8, b: u8) -> Color[src]

Creates a Color from its RGB8 components.

pub fn from_rgba8(r: u8, g: u8, b: u8, a: f32) -> Color[src]

Creates a Color from its RGB8 components and an alpha value.

pub fn into_linear(self) -> [f32; 4][src]

Converts the Color into its linear values.

pub fn invert(&mut self)[src]

Inverts the Color in-place.

pub fn inverse(self) -> Color[src]

Returns the inverted Color.

Trait Implementations

impl Clone for Color[src]

impl Copy for Color[src]

impl Debug for Color[src]

impl Default for Color[src]

impl From<[f32; 3]> for Color[src]

impl From<[f32; 4]> for Color[src]

impl From<Alpha<Rgb<Srgb, f32>, f32>> for Color[src]

Converts from palette's Srgba type to a Color.

impl From<Color> for Background[src]

impl From<Color> for Option<Background>[src]

impl From<Color> for Srgba[src]

Converts from Color to palette's Srgba type.

impl From<Color> for Srgb[src]

Converts from Color to palette's Srgb type.

impl From<Rgb<Srgb, f32>> for Color[src]

Converts from palette's Srgb type to a Color.

impl PartialEq<Color> for Color[src]

impl StructuralPartialEq for Color[src]

Auto Trait Implementations

impl RefUnwindSafe for Color

impl Send for Color

impl Sync for Color

impl Unpin for Color

impl UnwindSafe for Color

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.