[][src]Struct game_of_life::grid::Life

pub struct Life {
    cells: FxHashSet<Cell>,
}

Fields

cells: FxHashSet<Cell>

Implementations

impl Life[src]

fn len(&self) -> usize[src]

fn contains(&self, cell: &Cell) -> bool[src]

fn populate(&mut self, cell: Cell)[src]

fn unpopulate(&mut self, cell: &Cell)[src]

fn tick(&mut self)[src]

pub fn iter(&self) -> impl Iterator<Item = &Cell>[src]

Trait Implementations

impl Clone for Life[src]

impl Debug for Life[src]

impl Default for Life[src]

impl FromIterator<Cell> for Life[src]

Auto Trait Implementations

impl RefUnwindSafe for Life

impl Send for Life

impl Sync for Life

impl Unpin for Life

impl UnwindSafe for Life

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,