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use crate::{Backend, Primitive, Renderer}; use iced_native::mouse; use iced_native::space; use iced_native::Rectangle; pub use iced_native::Space; impl<B> space::Renderer for Renderer<B> where B: Backend, { fn draw(&mut self, _bounds: Rectangle) -> Self::Output { (Primitive::None, mouse::Interaction::default()) } }