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use crate::{Backend, Defaults, Primitive, Renderer};
use iced_native::{
layout, mouse, Clipboard, Element, Hasher, Layout, Length, Point, Size,
Vector, Widget,
};
use std::hash::Hash;
use std::marker::PhantomData;
pub mod path;
mod cache;
mod cursor;
mod event;
mod fill;
mod frame;
mod geometry;
mod program;
mod stroke;
mod text;
pub use cache::Cache;
pub use cursor::Cursor;
pub use event::Event;
pub use fill::{Fill, FillRule};
pub use frame::Frame;
pub use geometry::Geometry;
pub use path::Path;
pub use program::Program;
pub use stroke::{LineCap, LineJoin, Stroke};
pub use text::Text;
#[derive(Debug)]
pub struct Canvas<Message, P: Program<Message>> {
width: Length,
height: Length,
program: P,
phantom: PhantomData<Message>,
}
impl<Message, P: Program<Message>> Canvas<Message, P> {
const DEFAULT_SIZE: u16 = 100;
pub fn new(program: P) -> Self {
Canvas {
width: Length::Units(Self::DEFAULT_SIZE),
height: Length::Units(Self::DEFAULT_SIZE),
program,
phantom: PhantomData,
}
}
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
}
}
impl<Message, P, B> Widget<Message, Renderer<B>> for Canvas<Message, P>
where
P: Program<Message>,
B: Backend,
{
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
self.height
}
fn layout(
&self,
_renderer: &Renderer<B>,
limits: &layout::Limits,
) -> layout::Node {
let limits = limits.width(self.width).height(self.height);
let size = limits.resolve(Size::ZERO);
layout::Node::new(size)
}
fn on_event(
&mut self,
event: iced_native::Event,
layout: Layout<'_>,
cursor_position: Point,
messages: &mut Vec<Message>,
_renderer: &Renderer<B>,
_clipboard: Option<&dyn Clipboard>,
) {
let bounds = layout.bounds();
let canvas_event = match event {
iced_native::Event::Mouse(mouse_event) => {
Some(Event::Mouse(mouse_event))
}
iced_native::Event::Keyboard(keyboard_event) => {
Some(Event::Keyboard(keyboard_event))
}
_ => None,
};
let cursor = Cursor::from_window_position(cursor_position);
if let Some(canvas_event) = canvas_event {
if let Some(message) =
self.program.update(canvas_event, bounds, cursor)
{
messages.push(message);
}
}
}
fn draw(
&self,
_renderer: &mut Renderer<B>,
_defaults: &Defaults,
layout: Layout<'_>,
cursor_position: Point,
) -> (Primitive, mouse::Interaction) {
let bounds = layout.bounds();
let translation = Vector::new(bounds.x, bounds.y);
let cursor = Cursor::from_window_position(cursor_position);
(
Primitive::Translate {
translation,
content: Box::new(Primitive::Group {
primitives: self
.program
.draw(bounds, cursor)
.into_iter()
.map(Geometry::into_primitive)
.collect(),
}),
},
self.program.mouse_interaction(bounds, cursor),
)
}
fn hash_layout(&self, state: &mut Hasher) {
struct Marker;
std::any::TypeId::of::<Marker>().hash(state);
self.width.hash(state);
self.height.hash(state);
}
}
impl<'a, Message, P, B> From<Canvas<Message, P>>
for Element<'a, Message, Renderer<B>>
where
Message: 'static,
P: Program<Message> + 'a,
B: Backend,
{
fn from(canvas: Canvas<Message, P>) -> Element<'a, Message, Renderer<B>> {
Element::new(canvas)
}
}